Saturday, 28 July 2018

Fast OSR Character Creation: d120 Bonus Tools and Trinkets

Here's how you generate characters in my game. The priority is speed at the table, while still giving every character something small and unique. Nothing super involved or gonzo like alien technology or slime pheromones; almost all of the items are based on real history. The assumption is a "standard" D&D setting.

0. Generate stats

3d6 in order, swap one pair if you want, start over if sum of modifiers is negative.

(Maybe max HP at 1st level, not quite sure yet.)

1. Roll for starting equipment

Use the random table for starting equipment over at Sword & Scoundrel:
Web link, PDF link.

2. Add bonus starting gold equal to Charisma score.

(If they don't know how good hirelings are, everyone will dump Charisma.)

3. Roll once on the following d120 table for a useful item or memento.

Or click here for a handy 1-page PDF version of the table.

(There are ~6 entries that directly deal damage, plus two entries with spell scrolls. The DM rolls for a random 1st level spell for the scrolls. #75 will also require the DM to scribble up a little map at some point.)

4. If they want quick hirelings, roll some up.

Use the fantastic Meatshields hireling generator for Barrowmaze.

d120
Additional items
1
Dog (terrier)
2
Cat (d4: 1 black, 2 golden tabby, 3 silver tabby, 4 white)
3
Chicken
4
Rat (d3: 1 trained pet, 2-3 picked from a gutter)
5
Red squirrel (with collar and lead)
6
Magpie in cage
7
Falcon, trained
8
Two frogs in glass jar
9
Bees in a glass jar (d4: 1 dead, 2-3 alive, 4 actually wasps)
10
Smoking pipe and 1 lb. bag of hobbit’s leaf
11
Herbs, calming
12
Herbs, stimulating
13
Censer and incense
14
Salted meat, 1 lb.
15
Rotten meat, 1 lb.
16
Animal feed
17
Eggs x 12
18
Bar of soap
19
Lard
20
Jar of honey
21
Jar of syrup
22
Bottle of milk
23
Bottle of vinegar
24
Bag of malted barley
25
Bag of sugar
26
Bag of carrots
27
Bag of turnips
28
Bag of seeds
29
Bag of flour
30
Bag of salt
31
Bag of sand
32
Bag of earth
33
Bag of sawdust
34
Bag of powdered chalk
35
Chalk pieces x 5
36
Chunk of coal
37
Chunk of ore
38
Magnetic lodestone
39
Scrap metal
40
Brick
41
Calendar staff, 1 foot (see image below)
42
Horseshoe
43
Sledge hammer
44
Crowbar
45
Hand drill
46
Pickaxe
47
Shovel
48
Riding crop
49
Fishing pole
50
Fishing net
51
Butterfly net
52
Razor
53
Tweezers
54
Tongs
55
Chisel
56
Chain, 5’
57
Manacles
58
Padlock and key
59
Padlock, no key
60
Hunting trap
61
Grappling hook
62
Bag of caltrops
63
Vial of acid
64
Vial of poison
65
Vial of holy water
66
Jar of glue
67
Glass vials, empty x 5
68
Bucket, metal
69
Bucket, wooden
70
Glass jar, empty
71
Air bladder
72
Scroll case, empty
73
Scroll case with divine scroll
74
Scroll case with arcane scroll
75
Scroll case with map
76
Small bells x 5
77
Mirror, steel
78
Mirror, silver
79
Mirror, glass
80
Makeup
81
Candles x 10
82
Quill, ink and parchments
83
Thread, linen, 50’
84
Leather strips x 5
85
Bag of wooden beads
86
Bag of glass beads
87
Small urn, sealed
88
Human(?) bone
89
Shrunken head
90
Severed finger
91
Severed hand
92
Severed nose
93
Lock of hair
94
Small wooden vessel of powdered mummy
95
Rabbit’s foot
96
Shark’s tooth
97
Fish jawbone
98
Tusk
99
Dice set
100
Playing cards
101
Chess set
102
Dominoes set
103
Toy, wooden
104
Toy, clay
105
Lute
106
Small drum
107
Flute
108
Pan pipes
109
Ocarina
110
Whistle
111
Hunting horn
112
Gloves, heavy
113
Gloves, fine
114
Hat, wide-brimmed
115
Hat, colorful
116
Cape, fur
117
Cape, silk
118
Apron, leather
119
Mask, wooden
120
Small mat


No comments: